The main region for cryptocurrency and blockchain

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There have been many interesting announcements about the cryptocurrency games industry, particularly in the last year. Some of these great announcements were made by great players who were involved in the encrypted gaming industry.

Tokens not fungible

The non-fungible tokens are collector's items, unique playing cards, pokemon, crypto-cattle and of these different things. In order for non-fungible tokens to exist, you need to have the right tokens that allow these unique resources to exist. The token standards ERC-721, ERC-1155 and ERC-998 are allowed for things like the possession of unique resources, the lowering of the cost of gas, etc. Which are very important when it comes to having a game that allows people to easily exchange or interact with these unique game items and this is only on Ethereum. But Ethereum is not the only big blockchain working in the gaming industry.

Since non-feasible pawns are increasing, we obviously need to trade to exchange these tokens. Thus, welcoming the NFT or Non-Fungible Tokens markets. CryptoKitties is one of the big cases of initial use of non-feasible tokens, but we have seen increased marketplaces for non-feasible tokens. We have OpenSea and RareBits that have been published at the beginning of the year allowing users to easily sell their game resources directly outside the game's internal environment.

Sale of non-fungible tokens

Sales of non-feasible tokens in the last year have been really crazy. We had a Gods Unchained card sold for $ 60,000, a cryptographic kit sold for $ 170,000 and a virtual property sold on Decentraland for $ 200,000. All these events show that there are money interested in these virtual resources and in playing these virtual games there are many people who are interested in having that experience. In terms of experiences, we are seeing more second-level applications created by third-party developers to help expand these ecosystems.

The user experience

An important part of this developing ecosystem is, of course, the user's experience. It will be difficult for us to always attract people from their very simple user experience game to a blockchain game unless the experience is not good. Metamask is quite impressive and has been an industry standard for some time, but the ease of use is not totally present. We have seen more efforts to make the overall interaction experience with blockchain-based blockchain and Dapp more user-friendly. For example, Opera has now integrated an Ethereum portfolio which will be a very important step. Now we need to see Firefox, Google Chrome and others actually integrate portfolios in the browser to make it easier to interact with blockchain on the Internet. Opera was the first engine in terms of actually offering an integrated blockchain experience in its browser, others will surely follow.

Ethereum scalability problem:

CryptoKitties has shown interestingly a very important point on Ethereum that has serious scalability problems. The interesting thing to see is that other blockchains are moving to fill that space. We can see more and more people trying to develop their blockchain-based games on EOS. Tron is putting $ 100 million on the table for a development fund specifically focused on getting people to build games on TRON which is a serious commitment to the gaming industry and if TRON can make you build a gigantic game, it could be huge .

Cocos

Cocos has just launched its testnet and is one of the biggest gaming engines in the world. There are so many developers who are building their games on Cocos and seeing them actually accomplish this blockchain implementation is very significant and will be a great incentive for cryptocurrency gaming space in general. This is a team that includes what it takes to build games, give life to games, what developers need and of course how to integrate all that with the blockchain.

The potential use case for cryptocurrency and games is very exciting. Imagine having a Fortnite or a World of Warcraft built using blockchain for people who have to interact with blockchain all the time. This would be enormous in terms of the actual demand for cryptocurrencies, even if only for fractional quantities of gas could be huge without a doubt.

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