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To compare the difference in image processing performance between PS5 and PS4 Pro, I used the 4K HDR TV to test the unreleased “Marvel’s Spider-Man: Miles Morales”. In the PS5 version, “4K + Auto HDR + Ray-Tracing” “,” 4K + Auto HDR + No Ray-Tracing “, and in the PS4 Pro version with” 4K + HDR “and” 1.080p + HDR “, for a total of four screens to be tested.
PS5 vs PS4 Pro
After the PS5 activates Ray-Tracing mode, the car body can clearly show the reflections in the snow and the glass also reflects the image of the light source when the glass is illuminated, which is undoubtedly the superior visual image ; when the performance mode is running, the Ray-Effect track, you choose some details in exchange for a stable maintenance at 60fps. Comparing PS5 @ 4K HDR with PS4 Pro @ 4K HDR with the same screen settings, the image effects appear to be slightly different, but you can also see that the image lighting colors presented by PS5 are more natural, while PS4 Pro is very stiff and not as sharp as PS5. It can be seen that the PS5 hardware is really useful for improving image performance. Finally, the effect of running 1080p + HDR with PS4 under 4K TV is obviously blurry in terms of resolution and image quality.
* Since all the cars in the game are randomly generated, they cannot be compared to exactly the same screen.
DualSense measured
To be observed in the future
Since the console has not been officially launched, I can only test the DualSense function with the two works “Astro’s Playroom” and “Marvel’s Spider-Man: Miles Morales”. As an integrated game, “Astro’s Playroom” exerts the PS5’s DualSense performance perfectly. As for the manual switch as the player himself, using the “tactile feedback” to imitate the touch of different terrains with different strengths and sensations, from flat ground to iron sheet and then to grass, different effects will be emitted of vibration, then the built-in speaker will reproduce it. Ambient sounds such as footsteps “hypnotize” the player, just as the player himself is walking in the real scene, which makes the author praised. Adaptive Triggers will also become tighter depending on the game situation to make control more difficult. This effect can also make the player more involved in the game. Coming to “Marvel’s Spider-Man: Miles Morales”, haptic feedback and Adaptive Trigger are also used to make players more engaged, but the effect isn’t as clear as “Astro’s Playroom” and the entire DualSense feature isn’t available. However, as there are only two games available for comparison, it is not yet able to draw an accurate conclusion for the moment and needs to be tested when the console officially launches.
Theoretical 4K at 120 fps
Still not successful
I tested it with a 4K TV running at 120Hz. Although the interface below shows that it can output 120Hz, the two games currently available for testing are capped at 60fps, so I can’t show it to readers.
Can you buy PS5 as a first launch?
Compared to Xbox Series X, PlayStation 5 offers a refreshing experience whether it be game effects, hardware or software updates; compared to PS4 Pro, it also has a huge leap forward. For the player experience, PS5 has changed the user interface to be very user-friendly, Providing more convenient functions. DualSense in “Astro’s Playroom” allows us to see the best PS5 gaming experience in the future. When worldwide pre-orders were wiped out, many countries had no stock on the day of the sale and many friends just wanted to “take the opportunity to get rich”! The PS5 has been on for a while, so the question is, is it really worth buying the first PlayStation 5 version for real users?
As the author is an initial assessment, the number of next-gen games that can be tested is currently only two, which may be slightly different from the actual launch. During this test, I found that the PS5 does not support the native 2K 1,440p resolution. While it can be used with this 2K screen, the screen can only be changed from 1,080p Upscale or 4K Downscale to 1,440p. This will inevitably affect The look and feel of 2K screen gamers in the classroom have a certain gap to the Xbox Series S designed for 2K games.
Another problem is that the dedicated host SSD is 825GB, but after the OS including the host is installed by default and the built-in “Astro’s Playroom”, only less than 640GB is left, which is almost 1 / 4 of the space is left out of the factory. While there is room to expand the storage capacity in the machine, it was officially confirmed earlier that the PS5 did not support SSD expansion when it came out, but the external hard drive cannot be installed with PS5 games. Taking into account the 30GB to 60GB capacity for current games, the SSD should soon be insufficient, limiting the number of players who can install PS5-exclusive games. The latest concern is that the DualSense in “Astro’s Playroom” offers a shocking gaming experience, but considering that in the future third-party manufacturers will represent most games and even launch more than five versions of the platform at the same time, if the Manufacturers will release exclusively A large number of “DualSense elements” have been added specifically for the PS5 version, also unknown! If you want to test the performance of DualSense and buy a machine, I recommend that you wait and see first, and these concerns belong to the players who buy the first game should pay attention.
PlayStation 5 Price (with UHD Blu-ray Drive): $ 3,980
PlayStation 5 price (digital edition): $ 3,180
5.One PS rating: hardware
PS 5.Two rating: games
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