I grew up playing with my brothers and over the years I had the opportunity to see some of the most significant developments in the industry.
In the beginning, the players were in autonomous worlds like the Mario or Zelda games. For games that allowed you to play with more people, everyone had to sit in the same room one with the other, within reach of the nearest controller.
Once the Internet has connected players and created online multiplayer worlds, everything has changed. Communities have started to form around games like World of Warcraft and Second Life, groups of people from different cities, countries and continents.
When I started studying anthropology, I realized the importance of these online communities and I was fascinated by learning more about how people interact and live online. I noticed that, somehow, the players were ahead of their time. They have created and managed sophisticated online communities and ecosystems that have generally been ignored by non-gaming audiences.
Today, more aspects of the gaming world are coming into the "real" world, and people are beginning to realize how they will impact their daily digital life.
That's why the future of work and society will be strongly influenced by the video game community:
Players are building and trading in engaging and distributed communities.
The original communities built around online gaming platforms were more complex than one might imagine. People have created ways to exchange goods and services, just like any other culture.
While studying these games, I saw the digital currency emerge again and again. Every digital world had a way for players to buy, sell and exchange items within the game. Over time, these exchanges have begun to pour into the real world. Rare in-game items were bought and sold for hundreds of dollars on sites like eBay. Even the giants of big companies entered the field, creating games that allowed users to purchase updates and articles with fiat currency.
But the idea of digital money has not disappeared. In fact, it was the precursor of the current cryptocurrency boom.
The links between digital gaming currencies and the current cryptocurrency boom have been well documented. Yet it is interesting that many people are not yet aware of how the bitcoins they buy in an exchange are connected to the concept of game value.
Experiences outside the game and play are experiencing a crossover.
Society as a whole is already moving in the direction of greater interaction with the digital world. AR and VR are constantly improving and we are glimpsing the future of online communication and community creation.
As a result, the transition from gaming to the real application will be seen more frequently in the coming years.
For example, there is a lot of excitement within the gaming community on blockchain technology. Players are essentially a digital currency tested in beta and are now testing the possibilities of the blockchain. Soon people will use it to make resources within a game – and in real life – in order to make them easier to represent and sell on a decentralized exchange.
The first blockchain-based MMORPGNeon District– It's already here, using Ethereum's ERC-721 standard to create unique cards that act as collector's items within the game. And the start of Tel Aviv Clanplay has just raised $ 2 million develop a platform that rewards users with cryptocurrency for the completion of certain actions within a game. Still, that pales compared to $ 40 million produced by Cocos-BCX for their blockchain-based gaming platform.
The interesting part is that space is still in the early stages. Players are constantly at the forefront of technology and communication, and will still have a lot to offer while everyone continues to spend more time online.
People will start living more of their lives in digital communities.
The increase in online time is a fact given that the methods of communication and connection have become simpler. Think about how revolutionary text messages were and how the video call changed things.
Even at the beginning of the evolution of online gaming, the only possible means of communication was by typing in a small text box. Now, of course, there are headphones and webcams that allow players to listen and see their gaming partners. This has opened up many new opportunities for online communities to grow and prosper, even paired with our physical communities. Just look at the explosion of the Fortnite game between young adults and children. It could be a computer game, but it is not unheard of that the school projects are discarded in the evening while the group plays together.
Online communities will continue to grow as people search for other people with the same interests or hobbies and find better ways to communicate with them and enjoy their company digitally.
There is no doubt that the new technology will change the way people interact. The only question is how it will be. If you want to be the first to know the answer, it's probably a good idea to keep an eye on the player community.
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I grew up playing with my brothers and over the years I had the opportunity to see some of the most significant developments in the industry.
In the beginning, the players were in autonomous worlds like the Mario or Zelda games. For games that allowed you to play with more people, everyone had to sit in the same room one with the other, within reach of the nearest controller.
Once the Internet has connected players and created online multiplayer worlds, everything has changed. Communities have started to form around games like World of Warcraft and Second Life, groups of people from different cities, countries and continents.
When I started studying anthropology, I realized the importance of these online communities and I was fascinated by learning more about how people interact and live online. I noticed that, somehow, the players were ahead of their time. They have created and managed sophisticated online communities and ecosystems that have generally been ignored by non-gaming audiences.
Today, more aspects of the gaming world are coming into the "real" world, and people are beginning to realize how they will impact their daily digital life.
That's why the future of work and society will be strongly influenced by the video game community:
Players are building and trading in engaging and distributed communities.
The original communities built around online gaming platforms were more complex than one might imagine. People have created ways to exchange goods and services, just like any other culture.
While studying these games, I saw the digital currency emerge again and again. Every digital world had a way for players to buy, sell and exchange items within the game. Over time, these exchanges have begun to pour into the real world. Rare in-game items were bought and sold for hundreds of dollars on sites like eBay. Even the giants of big companies entered the field, creating games that allowed users to purchase updates and articles with fiat currency.
But the idea of digital money has not disappeared. In fact, it was the precursor of the current cryptocurrency boom.
The links between digital gaming currencies and the current cryptocurrency boom have been well documented. Yet it is interesting that many people are not yet aware of how the bitcoins they buy in an exchange are connected to the concept of game value.
Experiences outside the game and play are experiencing a crossover.
Society as a whole is already moving in the direction of greater interaction with the digital world. AR and VR are constantly improving and we are glimpsing the future of online communication and community creation.
As a result, the transition from gaming to the real application will be seen more frequently in the coming years.
For example, there is a lot of excitement within the gaming community on blockchain technology. Players are essentially a digital currency tested in beta and are now testing the possibilities of the blockchain. Soon people will use it to make resources within a game – and in real life – in order to make them easier to represent and sell on a decentralized exchange.
The first blockchain-based MMORPGNeon District– It's already here, using Ethereum's ERC-721 standard to create unique cards that act as collector's items within the game. And the start of Tel Aviv Clanplay has just raised $ 2 million develop a platform that rewards users with cryptocurrency for the completion of certain actions within a game. Still, that pales compared to $ 40 million produced by Cocos-BCX for their blockchain-based gaming platform.
The interesting part is that space is still in the early stages. Players are constantly at the forefront of technology and communication, and will still have a lot to offer while everyone continues to spend more time online.
People will start living more of their lives in digital communities.
The increase in online time is a fact given that the methods of communication and connection have become simpler. Think about how revolutionary text messages were and how the video call changed things.
Even at the beginning of the evolution of online gaming, the only possible means of communication was by typing in a small text box. Now, of course, there are headphones and webcams that allow players to listen and see their gaming partners. This has opened up many new opportunities for online communities to grow and prosper, even paired with our physical communities. Just look at the explosion of the Fortnite game between young adults and children. It could be a computer game, but it is not unheard of that the school projects are discarded in the evening while the group plays together.
Online communities will continue to grow as people search for other people with the same interests or hobbies and find better ways to communicate with them and enjoy their company digitally.
There is no doubt that the new technology will change the way people interact. The only question is how it will be. If you want to be the first to know the answer, it's probably a good idea to keep an eye on the player community.