“Xbox Series X and S are the only next generation consoles that support all RDNA2 features”



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We’ve known the term RDNA2 for a long time, but the very first time we heard a system would use it (aside from future AMD graphics, of course) was when Xbox Series X was still Project Scarlett. Until today we already knew absolutely everything about the new generation of Microsoft, but it was precisely the processor manufacturer that was missing to reveal its new generation of graphics.

Today, with the official launch of the new RX 6000, AMD confirmed the full support and functionality of RDNA2. As expected, many of these are already built into the Xbox Series X and S, but, let’s get to the point, the big question running through the internet is whether the Sony console has exactly the same features as Microsoft. And today’s statement from the Xbox Wire account was resounding:

Xbox Series X | S will be the only next-generation consoles with full RDNA2 integration, thanks to our agreement with AMD.

Xbox Series X and S: Full RDNA2

Of course there is always room for a response from PS5, but there are RDNA2-specific features, such as the VRS and Mesh Shader that weren’t mentioned in their presentations, which have raised suspicions in the user. As we can read in the XboxWire post, everything presented today at the AMD show will also be supported by the Xbox Series X and S.

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Games like Watch Dogs: Legion already have it DirectX raytracing, the Mesh Shader They provide the system with a high capacity to manage geometry in real time, giving developers flexibility never seen before. Sampler Feedback, built into the Xbox series Velocity architecture, allows only the portions of texture the GPU needs to render for a scene to be stored in memory, providing more than double the memory and increased bandwidth.

Finally, it is confirmed that games like Gears 5 will use the extension Variable speed shading o VRS, which saves GPU resources in less-needed image fragments without reducing image quality, achieving up to 15% system performance with this feature alone. But collaboration goes further, thanks to Direct ML or Machine Learning that Xbox Series has built into the hardware. This will allow you not only to add smarter NPCs or better animations, but also better visual quality thanks to techniques such as “Super resolution by ML”, which will automatically increase the resolution.

A whole series of features that AMD and Microsoft have put together in Xbox Series X and Xbox Series S, which will open up more and more possibilities for this next generation to come to us. This is great news.



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