We tested Turtle Beach Stealth 600 Gen 2 for Xbox Series X / S and are sharing our impressions



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We have finally tested one of the headphones that Turtle Beach has released for Xbox One, Xbox Series X and Xbox Series S and we want to share our first hand impressions. We were able to test the Stealth 600 Gen 2 on both Xbox Series X and Xbox Series S and would like to share with you what I found these headphones, how they perform on new consoles and what their strengths are.

We tested Turtle Beach Stealth 600 Gen 2 for Xbox Series X / S and are sharing our impressions

The first thing to keep in mind is that these headphones are wireless and pair directly with the console, not the Xbox controller. So, in the same way we pair an Xbox controller, we can pair the headphones with the console which will immediately detect them and be available for use thanks to the Xbox Wireless. The design of the headphones is to every person’s taste, but I personally loved how compact they are, they barely weigh, the earpads have a very nice touch and they charge very fast via USB plugged in as is my case directly to the console. I have not been able to make the most of the battery at the moment, but within this week I will be updating this article giving details of its duration after a full charge.

Turtle Beach Stealth 600 Gen 2 for Xbox Series

I tested with the Stealth 600 Gen 2 on both Xbox Series X and Xbox Series S, although they also work on Xbox One or Xbox One X. Once connected in a simple way as I explained a little more above, the next thing we will have to do is fit them to our head.

We tested Turtle Beach Stealth 600 Gen 2 for Xbox Series X / S and are sharing our impressions

The headband was one of the things that have been redesigned in Gen 2 compared to the previous generation, now the headband has a more durable material and shows better quality, like its pads and for those who use glasses (like in mine case) the headphones are designed not to press, the immersion is total, but the temple of the glasses is not attached to the head. It is undoubtedly a very ergonomic and comfortable design, you will immediately grab and position in your head, they do not press excessively and they do not weigh too much, so in this section they satisfy more than a very important thing for me, a headphone in addition to sound good should be comfortable.

The Stealth 600 Gen 2’s headband and hinge design has been reinforced for durability and the soft, goggle-ready earbuds provide comfort while the 50mm speakers deliver immersive, high-quality sound.

Sound quality and delay

I have to be honest and admit that I don’t consider myself an audio scholar and that for me the most important thing is that there is no delay in the sound and that the sound quality is good and I believe that the Turtle Beach Stealth 600 Gen 2 satisfies both perfectly. . I have tried with games of different genres to be able to appreciate various types of sound, various games like Borderlands 3, FIFA 21, DIRT 5 or Watch Dogs: Legion and I liked the quality of the sound in all of them, the cleanliness with which theirs play 50mm speakers and the small (almost non-existent) delay they have in all of them.

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We tested Turtle Beach Stealth 600 Gen 2 for Xbox Series X / S and are sharing our impressions

I was able to use it on Xbox Live with group chat as well, and I really liked the larger, highly sensitive microphone that mutes when closed and provides crystal clear chat. The headphones offer us the possibility to choose between different sound modes for games such as war games where the sounds come to us from different places, a very well done 4D simulation that for certain genres can make a difference. All headphone controls are built into the left earphone shell and with one hand you can adjust the sound from the headphones, microphone and switch between different sound modes.

Any drawbacks?

The only problem I have encountered in them is that the sound doesn’t work when we are not using the controller, this is a little disconcerting, as as you play and move the sound is perfectly clean and powerful, but if you leave the controller motionless, the sound does not stand and fails. It is clear that this bug should have a solution and I have already contacted Turtle Beach to see if they intend to fix this via an update, it is not something that gets in your way while you are playing, as they work perfectly while you play, simply if you leave the controller without using the sound it starts failing and picks up while you move a stick or press a button, like I said a weird problem that I think can be fixed with the release of an update for them. (If you know how to solve this problem, please leave us your solution in the comments in which case you know how).

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Do you recommend them?

Yes, in relation to the price they have and the benefits they offer, I think they are absolutely fantastic Xbox helmets. A well finished design, very clean quality 2.1 sound and a simple connection with the new Xbox Series X and Xbox Series S. The only problem that can be highlighted is the one mentioned in the previous section, for some reason that I cannot reach I understand, (but I’m convinced it will be fixed with an upcoming Xbox Series X and Xbox Series S update). Xbox Series X and Xbox Series S were launched last Tuesday, the updates to the system will arrive in the next few weeks and we hope that this problem disappears completely and does not cloud the beautiful experience offered by the Turtle Beach Stealth 600 Gen 2.

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