In an online event prepared by the Litecoin Foundation on September 15, Litecoin (LTC) creator Charlie Lee and CipSoft CEO Stephan Vogler announced the release of LiteBringer, a fantasy RPG that runs on the Litecoin blockchain.
“It is the first major game that uses the Litecoin blockchain for all of its interactions,” Lee said.
Vogler said the game is completely decentralized, which means that all users must run a Litecoin node to play. He also noted that access is completely dependent on players having at least some Litecoin on hand. The game reportedly includes a “Litecoin tap,” which may allow some users to get some Litecoin for free if they are unwilling or unable to transfer their own.
“Every move in the game is a transaction on the Litecoin blockchain that creates value,” Vogler said. “If you are a good player, LiteBringer will live up to its name and may bring you some Litecoins.”
According to Vogler, all weapons, characters and items in LiteBringer are stored on the LTC blockchain. He assured viewers that the technology was “absolutely secure and decentralized,” as private keys are never transmitted. CipSoft has reportedly chosen the LTC blockchain because of its popularity and the fact that it carries low transaction fees of “less than a cent per transaction”.
CipSoft’s foray into blockchain-based RPGs isn’t the first time a blockchain or crypto company has seen the potential for players to advance adoption. In May, Atari announced that it had partnered with the Litecoin Foundation to allow gamers to pay for its next Video Computer System. Infinite Fleet, an online game that uses cryptography, is currently under the leadership of Blockstream’s Chief Strategy Officer, Samson Mow.
“Blockchain technology has enormous potential for online gaming in general,” Vogler said. “I think sooner or later there will be games for every popular blockchain.”