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Marvel’s Avengers is a AAA budget game, featuring one of the biggest IPs in the world featuring some of the most popular and well-known characters from the Marvel brand. However, even the best things don’t always translate to success, and this seems to be the case with Square Enix’s superhero title. While it looks like the game’s initial sales weren’t all that bad, it didn’t come close to what was needed.
Things didn’t turn out like that Crystal Dynamic, Square Enix and Disney they wanted. Crystal Dynamic is known for games like the last three installments of Tomb Raider which, despite being great games, weren’t even well-selling games. And it seems that history repeats itself with Marvel’s Avengers. Not because it sold many copies, but because it sold less than expected.
There have been some red flags in all of this, as we’ve seen a lot of complaints about bugs that have damaged the experience with the game, the repetitive gameplay. It’s a shame, because although these things may be more or less true, the truth is that the game was well designed and the characters looked interesting.
Marvel’s Avengers fails
Now, via David Gibson of Astria Advisory Japan KK, Square Enix points to poor gaming performance as the main driving force behind a 6.5 billion yen loss to its HD gaming division (which equates to roughly $ 62-63 ). Millions of dollars). Although Gibson did not go into details on meeting the investors, he said the game only sold around 3 million copies and costs well over $ 100 million. We will have a clearer picture once the full transcript of the report is released.
Unfortunately, this isn’t too surprising considering the events mentioned above, as well as the complete silence on publisher sales since its launch in September. The real question now is where does the game go from here and can it be revived to be viable again? Only time will tell.
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