Many gamblers are disappointed, according to Bethesda



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from Norman Wittkopf
It is well known that Fallout 76 has alienated many fans of the single-player game series with its multiplayer orientation, which Bethesda now admits again.

In the past, game director and executive producer Todd Howard of Bethesda Softworks had expressed some understanding of the many criticisms of the initial state of Fallout 76 and has now reiterated it in a recent interview with Britain’s The Guardian: “We have let a lot of people down relaxed. “Howard said. While, according to The Guardian, you might rehabilitate over time with updates like the Wastelanders expansion, the question of the future of classic single-player titles or the additional focus on multiplayer was also in the room:

“Obviously we are huge single player fans and have had some success with some multi-player games […] We have found that even when it comes to a multiplayer game, whether it’s Elder Scrolls Online or Fallout 76, many of our players want to play it as a single player game and don’t want to be distracted by other players. Games deal with multiplayer in different ways and I think all of that has its value. “- Todd Howard, Bethesda Softworks

Meanwhile, Howard did not explicitly comment on the SciFi RPG Starfield, which is currently in development, and also announced The Elder Scrolls 6 in the interview, but still shared his idea of ​​game improvements for the future: “I wish see greater responsiveness [in Spielwelten], more coincidental systems that players can use to express themselves. I think chasing size for size isn’t always the best goal. “

As late as November, Howard announced in another interview that Fallout 76 it has sold and established so well despite all the criticism that the company wants to continue to rely on such multiplayer projects in the future.

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