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With the arrival of macOS Big Sur and its new look, inspired by iOS, has said a lot about the possible arrival of Mac with touch screens. According to Apple executives, however, we can get the horse out of the rain – not there is no plan in that direction, and the new macOS design is simply a way to “unify” the look of all Apple platforms.
Well … we had to combine this with the team of App Store. Over the past week, developer Louie Mantia has spotted a, let’s say, suggestive animation in the macOS app store:
After a brief spin on the internet, Apple removed the animation from the Mac App Store and replaced it with a static image of the same style, but without manual interaction. However, the damage has been done, of course: why on earth would Apple put a finger to interact with macOS applications if it didn’t intend to create a touch-sensitive Mac in the near future?
Publication on Bold fireball, John Gruber speculated that the case was nothing more than the creation of a visual artist who had no idea that people would take so much meaning out of an abstract idea – and if so, I would respond by saying that there is nothing very abstract about a finger interacting with applications on the Mac (huh).
He also mentioned Gruber a discovery, made by Jeff Johnson, from another previous illustration in which the hands touched Safari extensions – that is, everything would be nothing more than “poetic license”, so to speak.
On the other hand, Apple’s former Mac chief, Jean-Louis Gassee, has come to give his traditional indications on the subject. According to Gassée, it is not uncommon for Apple to make “definitive” claims on a topic to go back years later with an elaborate justification.
The executive cited the iPad case as an example: Steve Jobs spent his later years vehemently denying the tablet had been turned into a laptop replacement, and today we have the Magic Keyboard, mouse and trackpad support. and all the other elements that transform the iPad … well, basically a replacement for laptops.
Gassée does not find it difficult, therefore, for an executive like Craig Federighi to appear in a future Apple event by uttering a sentence like the following:
Let’s deeply consider the best way to bring touch to a keyboard and cursor environment. This module is in macOS 12, which is running on the MacBooks introduced today.
In fact, the contradiction between touch and keyboard / trackpad is not as profound as it used to be: Microsoft already has creative solutions on how to approach the two methods of interaction, and other companies experiment with even more inventive designs. Apple can also think of ways to deepen the Mac experience without changing what we have today, simply by creating new levels.
Makes sense, doesn’t it?
via AppleInsider
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