Assassin’s Creed Valhalla performance comparison on current consoles



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Assassin’s Creed Valhalla is one of the big news for next week. The saga of the assassins takes us back to the time when England suffered Viking raids. We saw a lot of gameplay from the game running on Xbox Series X, but it remained to be seen how it works on current consoles. And now that the content has been published, we find a video in which A performance comparison of Assassin’s Creed Valhalla is performed on current consoles.

It was the bit analyst who switched to other means to offer a first comparison of the performance of the Assassin’s Creed Valhalla on current consoles. The basics, resolution issue and game performance on Xbox One, Xbox One X, Playstation 4 and Playstation 4 Pro consoles are analyzed.

Surely many are waiting for the comparison that faces next generation hardware, but right now many users will be playing it on current generation consoles. And that’s why you try to see if Assassin’s Creed Valhalla follows in the footsteps of another Ubisoft game released weeks ago, Watch Dogs Legion, which left behind some performance issues.

As of resolution Assassin’s Creed Valhalla uses dynamic resolution on all platforms. The basic consoles are distributed among the 900p of the Xbox One version, up to 1080p of the Playstation 4 version. Being a dynamic resolution, it has been pointed out that the Xbox One version can go down to 720p, while the Playstation 4 version does it up to 900. When we look at the information on the most powerful console, Playstation 4 Pro reaches a maximum resolution of 1620p, dropping to 1440p, while Xbox One X reaches 4K, downgrade to 1620p with dynamic resolution.

It seems obvious to conclude that they overlap in terms of power and resolution. But all of this is designed to tailor each game to the optimum performance sought Assassin’s Creed Valhalla. A performance that seeks 30fps in all these versions. And in fact it seems to remain very solid in the test carried out, which is not the whole game, but a very specific area. It tries to deal with other aspects that have been important, such as the drawing distance, which does not seem to vary. Kind of the same thing that happens when you look at other visual details, like shadows, textures, reflections and other aspects, which don’t show big differences beyond the resolution itself and how it affects all of them.

They also try to compare game loading times on different consoles. A detail that seems to be more aimed at comparing the previous generation with the one that arrives, even if the result is curious, because both Microsoft consoles load faster than Sony’s. We will have to wait for a more detailed analysis, as they usually do from Digital Foundry, as well as that comparison that faces the version of Xbox Series X | S with the Playstation 5.

The world of Assassin's Creed Valhalla will be larger than that of Odyssey

Assassin’s Creed Valhalla will be released on November 10 on Xbox consoles, Playstation, Google Stadia and PC.



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